
Mythic Pact hero guide
Archmage
Arcane · Spell · Draw
ID H23 · Free to play in Mythic Pact
Biography
Every charm he casts leaves an echo—a scroll that slips from his sleeve as if magic itself were applauding. He calls it resonance; rivals call it unfair.
Playstyle
Draw on every non-delay spell. Spell-heavy engines explode.
Skills
Spell echo
When you play a non-delay spell (before it resolves), draw 1. Delay spells are Frost Cage and Thunderstorm in the judgment zone.
FAQ
- What are Archmage's skills in Mythic Pact?
- Spell echo: When you play a non-delay spell (before it resolves), draw 1. Delay spells are Frost Cage and Thunderstorm in the judgment zone.
- How do you play Archmage?
- Draw on every non-delay spell. Spell-heavy engines explode.
- Who is Archmage?
- Every charm he casts leaves an echo—a scroll that slips from his sleeve as if magic itself were applauding. He calls it resonance; rivals call it unfair.
